![]() The PC version looks worse at first glance. I also kept the game on the Standard graphics preset, which brought up some interesting differences between the PC and PS5 versions. In place of the dynamic resolution in the PS5 version, I used AMD’s FidelityFX Super Resolution 2 (FSR 2) for the Performance and Ray Tracing comparisons. You can watch the video above to see how it stacks up overall. This machine is more expensive than a PS5, but it’s around the same power. Forspoken: PC versus PS5įor testing, I used a PC equipped with a Ryzen 5 5600X and AMD RX 6600 XT graphics card. Instead, it just outputs a 120Hz signal and uses that to achieve 40 fps in the Quality and Ray Tracing modes (usually unsuccessfully). This limits the resolution, but the game doesn’t actually reach 120 fps. Outside of the quality modes, Forspoken also includes a 120Hz mode, but it’s a bit deceptive. This is by far the weakest mode, not only because of the aggressive upscaling, but also because of the minimal visual impact of ray tracing in Forspoken (more on that in the next section). In particular, the Ray Tracing mode has some significant artifacts as it tries to reconstruct a 4K image. These resolution differences can have a big impact on the look of the game, too. ![]() It hovers between 4K and 1440p, with Performance mode going closer to 1440p and Quality mode closer to 4K. When it comes to magic, Hogwarts Legacy could learn a spell from Forspokenįor resolution, the game uses dynamic resolution to attempt to keep the frame rate consistent. Newegg’s AI PC Builder is a dumpster fire that I can’t look away from Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.Humanity is the best PS5 (and PSVR2) game I’ve played so far Subscribe to my free weekly content round-up newsletter, God Rolls. As for future deals, I would not expect them to end any time soon.įollow me on Twitter, YouTube, Facebook and Instagram. Regardless, the deal is done with Final Fantasy XVI, and it will likely be PS5’s biggest game of this year, depending on if Spider-Man 2 does or does not make it out in 2023. Smart business or actually unfair? That’s the current debate, and what Microsoft is using as counter-evidence to Sony’s claims about their plans with Activision games like Call of Duty, which they promise will continue to be on Playstation. Sony can use its PlayStation market share and existing relationships with Japanese companies to ensure Xbox keeps losing out on these games. ![]() ![]() You can view this as simply outbidding a rival, or you can view it as its own form of anti-competitive practice. But at the same time, Sony is doing deals with third party publishers to keep games off Xbox. This has been a hotly contested point given that Sony’s own argument against Microsoft’s acquisition of Activision Blizzard is that Microsoft will then be able to keep those high profile games off Sony consoles. ![]() Last month, North Dakota Republican Senator Kevin Cramer sent a letter to Sony’s CEO “regarding its anti-competitive behavior and to request information on the company’s acquisition agreements.” The letter was “to express concern about Sony’s efforts to protect its gaming console business from competition.” If this sounds like Sony is effectively paying a third party developer to keep a hugely high profile release off a rival platform, well, the US government also is beginning to think that. ![]()
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