![]() ![]() ![]() ![]() Rewarded in the amount of 1 upgraded piece during event Steel Gladiators upon reaching level 46 and while having bought the battle pass.The cabin also has fairly high mass limit, durability and tonnage. The Dawn's Children adapted the technology to work with weapons. The special development allowed to accelerate the operation of certain systems during the landing on Earth. This cabin was created by the space development center for a shuttle that delivered cargo to orbital stations. This article is about a limited edition item that can only be retrieved during an event « Steel Gladiators». The distribution cannot speed up the reloading by more than 40%. So again, would be better to craft.Decreases the reloading time of all weapons by 15%, then stacks it and distributes it equally between all weapons except revolvers. So better to craft Hermit instead of buying/reselling the other itemsĤ4 profit (as naturally you wouldn’t buy the lancelot since it’d be a loss), but crafting is around 80 profit at current prices. Using Hermits and Hurricane as examples: (at current pc prices): It also includes resource costs because again…one cant just omit them.Īs for the “crafter math” discussion…that’s assuming that margins are good enough to just resell the items at a profit instead of using them to craft and that it’s better than the crafting profit. The thing to understand is that it goes by current prices so if one buys things while they’re dipped in price then use them to craft later…then yeah, profits will be higher than it shows. I’ve earned enough coin through crafting to get me 2 relics within ~7 months (could’ve been sooner but wasnt as efficient as I could’ve been for the first one) and I find crossoutdb to usually be accurate. You both end up with the same coins, but yours took you 3 more market transactions, waiting on them and hoping someone didnt lower the price.Ģ Barriers, 2 Chameleons Mk2’s, and a meatgrinder.Īnd the resources? Only because they’re obtained yourself doesn’t mean their price can be omitted as that’s things that could’ve otherwise been sold. The difference? You had to sell those 4 items at 125 a piece. He could take the single sell of his 500 item, buy the low bid for 400 like you did, and then take the 5p coin profit twice. I try to explain this to many people, some get it and some never will. This is where the lightbulb should go off. Then if you don’t want the item you can sell that item again for 500-10%=450 Once I get the item, I now have the item and 50 coins. The reality is you could sell those 4 items you bought for 125 each, 4 x 125 =500, 500-10%=450, then I take 400 of those coins and bid on low. So if I bid low the cost would be 4 x 100 = 400, then when I sell it on the market for high it is 500-10%=450 right? So you made 50 coins!! Right?… Wrong! You lost 50 coins. Let’s also say that the thing I want to craft sells for 500 coins high and 400 coins low.Įven though the above is not a real crafting formula you can see what I’m talking about. And let’s say I could buy those items on low bid for 100 coins each and high bid of 125. I’ll use some made up numbers to show crafter math, these numbers do not reflect any game values or real crafting formula.įor ease of use, let’s say I need 4 items to craft something. ![]() They are worth the amount you can sell them for -10% Resources/items are not worth the amount you bought them for. Crafter math is the thing people do to try and justify crafting. Following are pics from the market for my purchases. ![]()
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